- Info
VCommerce
An E-commerce simulation environment to support development of entreprenurial skills. (1999-2002)

Participants
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- CSDL: Mette Moffett
- Affiliates: University of Hawaii Connections Program, Michigan State University
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Problem
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In the modern internet economy, entreprenurial skills are increasingly important for professional success and advancement. Traditional computer science curriculums do not provide students with a chance to experience entrepreneurial business development and to determine if this is an appropriate professional path for them to follow.
VCommerce research investigates how to design and evaluate an ecommerce
simulation environment in order to better understand the process of
teaching high tech entrepreneurship.
VCommerce was designed and implemented during Spring semester, 2000,
and used in a graduate classroom setting consisting of approximately 50
students from both computer science and business school backgrounds.
The students split into small teams and developed business plans and
web sites, which were then visited by over 100 consumers. The consumers
spent virtual dollars to buy goods and services, then invested
virtually in the companies they believed to be the strongest. Results
from this research indicate that both students in the classroom and
visitors to the site learned about entrepreneurship and had a very
positive impression of the experience.
VCommerce has been used in business school classes at Michigan State University.
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Software
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VCOMMERCE1_V11.zip (June, 2001) is the last release of the software.
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Publications
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See the VCommerce Publication Area for citations and links. |
Status
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Started Fall, 1999. Initial implementation and evaluation completed in December, 2000. VCommerce is no longer under active development.
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Keywords
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Entrepreneurship, electronic commerce, simulation. |